Interface In Game
Browse game interface screenshots and videos by genre or element to study menus, HUDs, and player feedback.
Overview
Interface In Game collects screenshots and videos of video game interfaces. Its game pages sit alongside ways to browse by genre and interface element, including menus, inventory, maps, overlays, and tutorials.
Why it is here
Start with an element rather than a favourite game. Comparing several inventory or map screens makes it easier to spot how different games group controls, status, and navigation. A video can add the sequence between states that a still image cannot show. This is a reference library for studying design decisions, not a source of ready-to-use UI assets.
Good fit for
Game UI teams examining how a screen communicates state, and product designers looking for ways to organise dense information. For a screen-category-first browse, also see Game UI Database; for motion in mobile and web apps, see 60fps.
Try it when
- Compare the same element across genres before sketching a menu or HUD.
- Use a video to note when feedback appears after an action, then test your own design with players.
- Record the problem a reference solves; do not copy game artwork or assume a screenshot proves usability or accessibility.