Bezi
An AI workspace for Unity game projects that can understand scenes, prefabs, and wider project context while helping inside the editor.
What it is
Bezi is an AI workspace built around game engines and focused on Unity projects. It can index scenes, prefabs, code, and other project references.
Why it is selected
It addresses the context from planning through editor execution in a 3D game project, rather than only generating from a single prompt. That makes it useful for seeing how AI can participate in an existing production workflow.
Who it suits
Teams building 3D games in Unity that want AI help understanding a project, debugging, or carrying out editor tasks.
Useful for
- Planning work from project context
- Checking relationships between Unity scenes and prefabs
- Debugging in Play Mode or creating editor tools